How to remove applications from your Raspberry PI?

  • Remove applications you installed with apt-get with:
    sudo apt-get –purge remove APPNAME
    (replace APPNAME with the name of the app you want to remove)
  • To remove possible application orphans:
    sudo apt-get autoremove –purge

Note: in front of ‘purge’ there are two dashes!

Airwaysim Game World #2 is now open!

This long game world starts in the year 1960 and is played all the way to the future in 2030. You can experience all the different game eras from the Early Days all the way to the Fly to the Future era.

We were happy to see that the early interest for this new game was huge – there have been hundreds more pre-signups than expected. Based on this interest some adjustments have been made to the game settings to accommodate all players. This means more passenger demand, more airport slots, higher aircraft production rates, and other small changes to the “real-world based” settings to make the game’s early stages more enjoyable to everyone.

Here are some things to keep in mind when starting in the early era in this scenario:

  • The game clock starts to run at normal pace after 24 hours. Game’s speed is 25 minutes per day until 1970, and 25 minutes between 1970-1990, 30 minutes between 1990 and 2010 and 35 minutes per game day after that.
  • The passenger demand is initially smaller but will grow rapidly over the first months (in order not to give the first starters too much advantage). Generally the demand levels are higher than normally at this era due to the increased player capacity.
  • There are plenty of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use. Used market has only propliners available, jets will appear there later when players order them and put up for sale (or bankrupt).
  • The first-generation jets, Boeing 707 and Douglas DC-8, are just being certified are entering production soon (or are already in production). (would somebody please also order my personal oddball favourite, the East German Baade 152 jet ;) )
  • And as always, be patient with the route sales figures since your Route Image grows slowly. You have a plentiful cash supply to start with and the fuel prices are currently very low.
  • Remember that airports and geopolitical changes are modelled after real history. Not all airports are open yet, and you may not expand your airline to other countries inside European Union until much later in the game.
  • If the game is full please be patient – the capacity increases every month, and it might be that all who have pre-reserved their spot might not join during the first days and their reservation will then expire.

This game world will follow the standard settings for long AirwaySim games:

  • Standard difficulty level (with increased player capacity in the early era, accompanied with necessary economics adjustments)
  • All airports, all aircraft models and all features are included.
  • Additional base airports follow the standard rules. Remember that the “EU openskies” won’t be available until the late 1990s.
  • Alliances are available to be formed from the first day.
  • Fuel prices are customized and may not follow real world history. Random world events are there to spice up your life too.
  • Start-up cash is plentiful to give you a good start, also later in the game (since the money increases over time). Part of the money is issued as loans.
  • You can of course also earn the Achievements from this game.

» Join the game here

Airway Designators

ICAO Annex 11

Area navigation route An ATS route established for the use of aircraft capable of employing area navigation.

ATS route A specified route designed for channeling the flow of traffic as necessary for the provision of air traffic services.

  • Note 1.— The term “ATS route” is used to mean variously, airway, advisory route, controlled or uncontrolled route, arrival or departure route, etc.
  • Note 2.— An ATS route is defined by route specifications which include an ATS route designator, the track to or from significant points (waypoints), distance between significant points, reporting requirements and, as determined by the appropriate ATS authority, the lowest safe altitude.

2.2.1 Selection of the letter shall be made from those listed hereunder:

  • A, B, G, R for routes which form part of the regional networks of ATS routes and are not area navigation routes;
  • L, M, N, P for area navigation routes which form part of the regional networks of ATS routes;
  • H, J, V, W for routes which do not form part of the regional networks of ATS routes and are not area navigation routes;
  • Q, T, Y, Z for area navigation routes which do not form part of the regional networks of ATS routes.

2.3 Where applicable, one supplementary letter shall be added as a prefix to the basic designator in accordance with the following:

  • K to indicate a low-level route established for use primarily by helicopters;
  • U to indicate that the route or portion thereof is established in the upper airspace;
  • S to indicate a route established exclusively for use by supersonic aircraft during acceleration, deceleration and while in supersonic flight.

2.4 When prescribed by the appropriate ATS authority or on the basis of regional air navigation agreements, a supplementary letter may be added after the basic designator of the ATS route in question in order to indicate the type of service provided in accordance with the following:

  • the letter F to indicate that on the route or portion thereof advisory service only is provided;
  • the letter G to indicate that on the route or portion thereof flight information service only is provided.
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